#include "common.h"

// Coming Soon placeholder — used by tabs without a dedicated screen yet
// (Abilities, Gear, Enhancements)
void DrawComingSoon(int cX, int cY, int tabIdx)
{
    DrawText(tab_names[tabIdx],cX,cY,22,C_GOLD_L);
    HDivider(cX,cY+28,640);
    Panel((Rectangle){(float)cX,(float)(cY+50),640.f,380.f},C_PANEL2,C_BORDER);
    const char *cs="Coming soon...";
    DrawText(cs,cX+(640-MeasureText(cs,22))/2,cY+220,22,C_MUTED);
}
