# Artifact lock assignments. Edit with artifact_lock_editor.exe.
# Multiple artifact locks are possible variants; one is selected per artifact spawn.
# Multiple keys are alternatives; any listed key opens the locked object.
# Empty artifact lists mean no lock. Empty key lists keep a lock sealed.

artifact.ember_crown=
artifact.moon_compass=
artifact.void_prism=
artifact.sun_scarab=
artifact.ancient_hourglass=
artifact.storm_core=
artifact.blood_chalice=
artifact.frost_lotus=frostbite_reliquary
artifact.serpent_reliquary=brassbound_chest
artifact.astral_orrery=clockwork_heart
artifact.bone_lantern=brassbound_chest
artifact.abyss_anchor=rune_reliquary
artifact.phoenix_quill=chain_vault
artifact.echo_mask=chain_vault
artifact.gilded_eye=clockwork_heart
artifact.thorn_heart=
artifact.eclipse_halo=rune_reliquary
artifact.tide_pearl=frostbite_reliquary

lock.brassbound_chest=jadeeye
lock.chain_vault=wardens_oath
lock.rune_reliquary=rift_thorn
lock.iron_idol=
lock.cursed_coffer=
lock.frostbite_reliquary=frostglass
lock.clockwork_heart=clockheart
lock.abyssal_treasure_pod=abyssal_trident
lock.dragonbone_casket=bone_reliquary
lock.mimic_seed=
lock.astral_star_cache=
lock.obsidian_sun_box=
lock.verdant_thorn_pod=verdant_coil
lock.portal_keystone=clockheart
lock.eclipse_iris_seal=mourning_bell
lock.rift_chain_anchor=
