// advancements.c — advancement tier requirement tables.
#include "advancements.h"

const int TIERS_HS_KILLS[4] = { 5, 10, 20, 40 };
const int TIERS_HS_COI[4]   = { 50, 100, 250, 500 };
const int TIERS_HS_TRS[4]   = { 2, 5, 10, 20 };
const int TIERS_TOTKILLS[4] = { 100, 500, 2000, 5000 };
const int TIERS_GAMES[4]    = { 10, 50, 150, 300 };
const int TIERS_ROUNDS[4]   = { 25, 125, 400, 1000 };
